Showdown

PASS DEVICE

Hand the device to Player 1.

Game Design: Simon Allmer | © 2026 Simon Allmer Entertainment

The Frontier Rulebook

1. The Deck (50 Cards)

A radical 50-card deck based on historical territories. There are 5 categories, each containing strictly 10 cards numbered 1 through 10:

2. The Round Structure & Reshuffling

The game lasts exactly 5 Rounds. Hand capacity scales up as the game progresses (Round 1 = 1 card, adding +1 card each round until Round 5 = 5 cards).

  1. One Turn Per Player: In a round, you only get one chance to bet and play your cards. The first player sets the initial bet. Following players must match (CALL), increase (RAISE), or FOLD.
  2. Round Resolution: After the last player takes their turn, the round ends automatically. The winner is calculated immediately and claims the Pot!
  3. Reshuffling: After a round resolves, all played cards and discarded cards are reshuffled into the deck. You keep the unused cards in your hand, drawing new ones from the freshly shuffled deck.

3. Victory & Hierarchy Tiers

The ultimate winner of the game is the player with the Most Cash at the end of Round 5!

Hierarchy Tiers (Length is Supreme): Any 5-card play completely beats any 4-card play, and so on.

Tiebreakers: Exact Suit > Specific Alliance > Uses Wildcard Border > Mixed. Note: Series can wrap around from 10 to 1.