Collect 10 nectar points and carry them back to your own honeycomb corner. First colony home with 10 wins.
Every turn the weather dice drops nectar on the board: ● 1 ◆ 2 ✦ 4. A bee picks nectar up simply by moving onto that field.
A bee carrying nectar can be attacked — an empty bee cannot. Bank your nectar at home before someone steals it.
Tap your bee — selects it, reachable fields light up.
Tap a lit field — move there. One field per bee, per turn.
Tap an enemy carrying nectar — attack it, steal the nectar, then tap one of its home fields to send it back.
Tap the same bee a second time — opens its nectar panel: Boost (spend a token for extra moves) and Chain (pass a token to a neighbouring friendly bee).
Drag to rotate · pinch to zoom the forest.
Done moving? Hit Finish Turn.