Objective: Winning the game is achieved by securing more than your equal
share of the
playable fields (e.g. over half for 2 players, over a third for 3
players...) or by maintaining a higher field count when no further moves are
possible.
Connection: A field may be illuminated only if it maintains a clear line of
sight
through the 3D structure to another field of the same color.
Shadow Rule: Opponent-controlled fields obstruct light. Connections
cannot be
established through sectors occupied by the adversary.
Capture: Completion of a full sequence of 5 windows on the same block
initiates a capture event. The player holding the majority of illuminated fields within
that sequence secures the entire line.
Split Capture: Should a move finalize multiple sequences simultaneously, each is
evaluated independently for majority. The trigger field remains secure from capture
provided it contributes to at least one sequence won by the active player.
Elevator: Accessibility to higher floors is restricted by the elevator height. Each
round (after all players have moved), the elevator rises by 1 floor, gradually opening
the top of
the structure.