Conflict System
A Society Review Program
Why We Fight
1. Unchecked Interests
When the people decide on war aren’t accountable to the others in their group, they can ignore some of the costs and agony of fighting. These leaders will take their group to war too frequently.
2. Intangible Incentives
There are times when committing violence delivers something valued, like vengeance or status or dominance. In other cases, violence is the sole path to the righteous ends.
3. Uncertainty
In war, people rarely know their enemies’ true strength or resolve with each side being able to bluff. The information uncertainty means that attacking is occasionally the best strategy.
4. Preemption
If a looming shift in power is large enough, incentives for the currently stronger party to destroy the other preemptively can be irresistible.
5. Misperceptions
Psychological biases and misconceptions against non-group members make peaceful solution more difficult.
Paths to Peace
1. Interdependence
Successful societies, and the groups within them, are intertwined economically, socially, and culturally.
2. Checks and Balances
Institutions can compel leaders to listen to the many over the few.
3. Rules and Enforcement
The state, the law, and social norms act as pacifiers within and through international systems, among groups.
4. Interventions
Once violence breaks out there is an available toolbox to restore peace: Punishing, Enforcing, Facilitating, Incentivizing, Socializing.
Conflict Classification
In order to assess the important disputes that have shaped our modern world, it is essential to use an intuitive framework. The Chronicle Conflict System aims to be a thermometer, dividing protracted disagreements into Hot- and Cold Conflicts.
1756-1763
1688-1697
2001-2021
2003-Present
1850-1864
1775-1783
1955-1974
1990-2003
2010
2007-Present
Frozen since 1953
Fatal Conflicts of the Modern Era
Fatal Conflicts are defined as such by meeting at least one of the three criteria:
- Scope: Fought in 4 or more countries simultaneously.
- Absolute Casualties: Exceeding the 750 000 mark.
- Relative Casualties: Exceeding 10% of a states population.
Casualties refer to direct military and civilian deaths, excluding injuries or indirect deaths such as sickness. Forced starvation would be considered under casualties.
Visualization Key: 1 Figure = 100,000 Casualties
Because of this narrow definition, the 90% or 10 000 000 death rate among indigenous people during the European colonization of the Americas (1492-1691) due to disease is not included but shall be mentioned here for its historical significance.
Sources: Christopher Blattman (Why We Fight) and Hannes Rusch (The Logic of Human Intergroup Conflict) and UNdata.
This program was last updated on November 23 2025.